Entity:Module

Some entities can load modules. Modules drop as loot from orb by a certain chance. Modules have a wide range of properties describing their power or weakness. Modules orbit their owner.

Here is a list of all module properties:
 * Activation Energy Cost
 * Activation Energy Factor
 * Activation Heat
 * Activation Heat Factor
 * Delay
 * Description
 * Duration
 * Duration Per Level
 * Has Maximum Range
 * Is Consumable
 * Is Passive
 * Is Self Cast
 * Is Supportive
 * Mass Per Level
 * Name
 * Radius
 * Radius Per Level
 * Required Zone Support
 * Module Variations
 * Strength
 * Strength Per Level
 * Theme
 * Tier