Stats

Stats describe values determinating the strength of an entity. Stats can be increased by spending charge

There are many different stats, here is a list of all available stats: There are also some hidden stats, that can not be directly increased by spending charge:
 * Maximum Hull
 * Hull Regeneration
 * Plating
 * Maximum Energy
 * Energy Regeneration
 * Cooling
 * Acceleration
 * Maximum Speed
 * Light
 * Light Regeneration
 * Maximum Light
 * Sociality Regeneration